Pretty fun score-based game, looks hella cute. The font with small mice in it is definetly the coolest font I've seen in a while. Well done!
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Iron Mice From Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #4 | 3.697 | 3.697 |
Fun & Game Design | #5 | 3.424 | 3.424 |
Theme | #5 | 4.121 | 4.121 |
Overall | #5 | 3.588 | 3.588 |
Audio | #6 | 3.152 | 3.152 |
Graphics | #11 | 3.545 | 3.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game stars Ironmouse as the main character and iron mice as the antagonist.
Did your team create the vast majority of the art since the jam started?
All art is done by our amazing artist.
Did your team create the vast majority of the music since the jam started?
All music and sounds were created by our audio creature excluding Ironmouse's sound clips from her streams.
Any Social Media you'd like to shout out?
https://soundcloud.com/lthuntsman
Comments
pfft, this was so funny xD Everything in this game goes so well together - the art, music and sounds!
Thanks for hanging on stream while I played this, sorry I'm bad at it lol
This is a simple, yet fun and cute game. Very good job there!
This game was SUPER fun and I love the concept. Could you please rate my game: https://brendandn.itch.io/raise-the-timer. It would be most appreciated <3
Simple gameplay, funny voice lines, rats in the walls, and cute art! Nice job!
verry fun gameplay, easy to pick up. I loved the art and the sounds, all elements came together verry well.
Fun game with a nice gameplay loop and adorable art! Loved the sound bites as well. Great work!
I got 91k score but my hands can no longer last for more. Voice lines made me laugh tho. Nice game!
the art is super cute and the gameplay is simple but really fun!! well done!!!!! ^-^
Very adorable and creative idea, the gameplay loop is cool but the movement felt very floaty and it was hard to guess where the broom was actually hitting
Thank you for the feedback! I fully understand what you mean. At one point we had the idea of stopping the character when you hit but it would've slowed the gameplay up too much. We ended up with this to keep up with the speed but I think you are right in that it is quite floaty.
But thank you so much for playing ! It is greatly appreciated! :)
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