Checked it. The game feels pretty slow and the enemies aren't really that terrifying. The most surprising thing though was the severe clipping issues I faced on my playthrough. A bunch of props I could phase through and the rail on the second floor, I leaned and fell back to the first floor. And not to mention that doors I feel should open because there are monsters behind them, don't open so they awkwardly clip through the door and get unstuck if I shoot them.
On the bright side the basic combat mechanics work, but the door mechanics and how they should open are practically busted.