I'm quite impressed. Pushing this out alone is no small feat. The game is pretty fun, nice variety in tower defense options, and I quite like the way you've set up pathing with the enemies. Makes the player think about optimal placements. Farmland does seem a little broken tho haha, it compounds really quickly.
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Thank you! I didn't have any time to do any balancing, and after playing it myself a few times I think farms are the least of the problems lol. They take up space, which can be vital for more damage towers for when the beefy bosses show up. Speaking of those bosses, they're way overtuned with their AoE, and I haven't found a way to beat wave 60 except for saving cash so you can rebuild after the inevitable board wipe :D