Hold up, the deluxe edition? Hell yeah!
Understu
Creator of
Recent community posts
I'm quite impressed. Pushing this out alone is no small feat. The game is pretty fun, nice variety in tower defense options, and I quite like the way you've set up pathing with the enemies. Makes the player think about optimal placements. Farmland does seem a little broken tho haha, it compounds really quickly.
Momentum mechanics in platformers are really cool. I like what you're doing here, but some of the level design doesn't really align that well with this. It's a bit like having Sonic controls for a mario game haha. The start of level 1 was excellent though, bouncing over the bridges and moving quickly was fun, but the precise jumping afterwards less so. Still! Cool idea.
The sound effects are also a bit harsh as well, but there's some really easy tricks you can do in audacity to fix that stuff. Bitcrushing or using a lowpass filter will really warm up the audio.
I love this game. The controls are simple and intuitive, visually, it's beautiful, and the level of polish on this game is simply remarkable given the time constraints. And of course, it's just plain fun! The music adding on more layers as you acquire more rats is absolutely brilliant, and I would have completely overlooked it had it not been mentioned to me. I hope this wins!