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(1 edit)

i like the model of the duck very nice ( :

as for gameplay i think it's at a good point... i would either lessen the sprint speed or make the higher levels a bit more difficult ? the knockback from the cannons should be a bit stronger as i dont think i could have been knocked off by a hit. other than that the sound is a bit loud at the start but the volume controls worked so not really too big an issue, maybe start it out a bit lower is all.

pretty solid gameplay though doesnt seem buggy ... had a small issue getting to know when the sprint is able to be activated ( i think it only activates if you have both feet on ground before a jump?) thats about all the nit-picks i have cause again it was a solid run through . 

full run for me was 1:48 from menu screen -> play through of Quack to Basics by Muulk (gyazo.com)

Thanks for playing and the feedback! The sprint is actually not supposed to be in this build, I only had it in for debugging purposes so woops! I wonder if it's worth keeping in but making some modifications like having a sprint meter and reducing the speed like you said. I'll have a playtest with it and maybe design some levels around it.