Magic Girl turf wars, what's not to love?
It's very nice that you managed to put together all those 3D models in the jam's timeframe. The combat has some good basis, but really needs polish, like Deer kept jumping out of the battle's barrier and once just jumped out of the map and had to restart. But hey, autosave! Also pretty kind to allow to just jump to chapter 2. Enemies felt a bit too beefy, needing quite a beating to take down.
Great music and cutscenes!