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yea iknow but that light doesnt change on ur camera view like ssao. seeing stuffs flat shaded where ssao would normally be would be cool

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Nope! Don't think ssao will ever work like that lol.

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kind of, but the big issue is that ground plane angle is typically such that it gets heavy ao applied too, so the ground becomes dark, which I imagine you don't want. Will look a bit more over time, but definitely don't count on it. Of course an alternative is to use the flat lighting ACEs on 3DObjects directly.

yea dont really need this, just thought would be a cool effect for ssao