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An amazing little platformer! I love how each character has a path designed for them in mind! Great work! The single complaint I can think of is the lack of a soundtrack, and even then, it doesn't take away from the game too much.

Thank you! I planned to make all assets on my own and when I didn't have the time at the end to make music, I just did not think about putting some royalty free music or something like that. After the deadline, I remembered that that would have been fine with the rules and had a little faceplam moment over it :)

Sound and visuals should not be judged in this Jam. Easily top 20 game.

Well, that's an interesting topic. Mark said sound an visuals are not part of the rating, but then he talkes about gamefeel and juicyness all the time. That's mostly sound and grafic design. Even something like screenshake could be considered grafic design. There's no clear line there and I don't think there can be. It's tricky.

I agree that graphic and sound play a role, BUT because it is a short GameJam, we must concentrate on the core idea (this is more like training for prototyping stage, where polishing is NOT advisible).