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(1 edit)

When I change a  3d objects gltf path to something else, the current model does not change in the editor without saving and reloading Construct again. Is there a trick or work around to make it show the new paths object without reloading Construct? Like some sort of refresh but without refreshing whole site.

Yes, that's an old issue, having to do with the unsophisticated ( :) ) way I did the model loading in the editor. I'll put that one back on my list to take a look at, it would be a nice QoL thing.

Would be very nice. Also, idk if possible but, when replacing a object with same name would be amazing. Constantly editing in blender and overwriting the same object to make stuff match each other lol.

Can you please add more details about the same name request? I am not sure what you mean.

When you make a edit in blender for your model (like color change) and you replace the glb with the edited one. The change doesn't update in the editor.

Ah, I see. I'll need to check if I can detect that. Before that, I have on my list updating when the file name changes. If that becomes available, this should be doable also.