TDLR:
A fun jam game. If you want it to be more than that, it need extra work.
What I like about this game:
-The absurdist humour
-The premise
-There are fairies in this game!
What this game need (in decreasing order of importance):
-Better animations. I was expecting something else than thunder/water/earth colour swaps for a magical girl game.
-More game mechanics. Currently, it can be resumed to a rock-paper-scissors between the five elements.
-Icons to clearly differentiate the five elements, as currently it isn't very intuitive. I always had to check the memos for every single fight and even at each enemy transformation.
-New SE, at least for the most common actions like select or cancel
PS: I don't know why my post was duplicated two times, so sorry for the extra notifs.