Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

wait, so if two adjacent enemies are unstable and they are guaranteed to hit each other from (saboteur synergy level 2 or 3) , will enemy 1 take damage and deal some damage to enemy 2 who will then deal it back to enemy 1 who will deal this amount of damage to enemy 2   over and over again until each is just  taking 1 or 2 damage forever?

nope! that would be pretty op lol, sabo doesnt react to itself

(+1)

It would weirdly disperse the damage until it slowly goes down to 0 if the math rounded down, if it rounded up everything would instantly die from taking a massive amount of 1 damage, also the game would lag into oblivion. Either way it would be a lot of damage