The important error message: "An error occurred when trying to access the path.". The other errors happen with every game exit as Godot is shutting down. When do the 'freezes' happen? The game takes a long time load for me and I'm not using any portrait pack.
Viewing post in 0.7.1c Crash after startup
So the freezes happen while playing. The music keeps playing, but the game has froze. It happens after about 30-45 seconds after loading. After waiting for about 20 seconds and not touching anything, the game continues on like normal.
It however, does repeat this process, but closer to every minute. If it makes a difference, even the last game is starting to do this, and I haven't changed anything on that in the past few months.
Part of me thinks this is an engine issue. Any ideas?