I just finished a 10.0b playthrough using most of the Revamp mods. The only one I didn't use is the Location Name mod.There is or was an issue with it. Also on one occasion a dungeon boss treasure chest failed to generate. I suspect this was because the game tried to load a vanilla piece of equipment. I didn't try very hard find the exact issue. Other than that I didn't see any issues.
ambergrain
Recent community posts
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 104, in script call
call check_day from _call_check_day_2
File "game/scripts/Events/Schedule/Exploration.rpy", line 337, in script call
call gDistrict_darkAlley from _call_gDistrict_darkAlley
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 4, in script call
call gDistrict_darkAlley_goOn from _call_gDistrict_darkAlley_goOn
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 30, in script call
call gDistrict_darkAlley_rogueBattle from _call_gDistrict_darkAlley_rogueBattle_1
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 197, in script call
call gDistrict_darkAlley_rogueBattle_victory from _call_gDistrict_darkAlley_rogueBattle_victory
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in script
$ ROGcapturedTimes += 1
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in <module>
$ ROGcapturedTimes += 1
NameError: name 'ROGcapturedTimes' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 33, in script call
$ UIreturn = renpy.call_screen("mainUI")
File "game/scripts/core/Scheduler.rpy", line 104, in script call
call check_day from _call_check_day_2
File "game/scripts/Events/Schedule/Exploration.rpy", line 337, in script call
call gDistrict_darkAlley from _call_gDistrict_darkAlley
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 4, in script call
call gDistrict_darkAlley_goOn from _call_gDistrict_darkAlley_goOn
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 30, in script call
call gDistrict_darkAlley_rogueBattle from _call_gDistrict_darkAlley_rogueBattle_1
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 197, in script call
call gDistrict_darkAlley_rogueBattle_victory from _call_gDistrict_darkAlley_rogueBattle_victory
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in script
$ ROGcapturedTimes += 1
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/Events/Schedule/ExplorationScenarious/gDistrict_darkAlley.rpy", line 229, in <module>
$ ROGcapturedTimes += 1
NameError: name 'ROGcapturedTimes' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Noblesse Oblige 0.3.9
Wed Sep 18 10:31:26 2024
I think this is due to various Tweaks image mods. They have not been updated since before the paperdoll system was impemented. Although you cantry to sort your mods in the main menu Mod tab, click the Ok button, close the Mod window, Quit the game and restart. This will slove the issue if you have one of the Tweaks image mods installed.
In the default 9,0c there is an error in the probabilty setting for the start of Cali recruitment. Open your Conquest 9.0c folder. Now edit this file src\core\variables,gd in a text editor (I use Notebook++) Seach for dungeon_unique_encounter_chance. Change the value from 0.1 to 0.5 . You can set to any value less than 1.0 but 0.5 is reasonable and reliably generates the Cali start.
Yes the description code references a non- existant modifier. You can correct this by:
1. Find the data\items.gd file in your strive game folder. Make a copy.
2. Open the original in a text editor
3. Search for service_suit,
4. Then find the line that starts with 'basestats' line 1430 if your text editor show line number
5. Find mod_service in that line. change it to mod_pros
6. Save the file.
This should fix future bunny suit items, but I don't think it will fix the one you already have.
Sorry for the line spacing. I can't seem to fix that.
ver 8.2a win64 Tweaks ver 4.2.6
In very hard dungeon Cult ruins, game freezes on victory against miniboss encounter.
Other added dungeons do not have this behavior. Here are the error messages in the console. I expect the last one is the crucial one, but maybe thing went awry before.
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid call. Nonexistent function 'find' in base 'Nil'.
at: TextEncoder (<built-in>:553)
SCRIPT ERROR: Invalid set index 'bbcode_text' (on base: 'RichTextLabel') with value of type 'Nil'.
at: showup (res://src/scenes/TextTooltipPanel.gd:34)
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid get index of type 'String' (on base: 'Dictionary').
at: translate (res://tmp/modded_ch_statlist.gd:1842)
SCRIPT ERROR: Invalid call. Nonexistent function 'replace' in base 'Nil'.
at: translate (res://tmp/modded_class_slave.gd:1425)
SCRIPT ERROR: Invalid operands 'Nil' and 'float' in operator '+'.
at: get_rolled_diff (<built-in>:1480)
SCRIPT ERROR: Invalid operands 'Nil' and 'int' in operator '+'.
at: roll_characters (<built-in>:1510)
SCRIPT ERROR: Unable to iterate on object of type 'Nil'.
at: victory (res://gui_modules/Universal/Scripts/CombatV2Animated.gd:507)
Look in the game folder. Find and open in a text editor this file:assets\data\Items.gd
Search for spearadv
In the description of the spearadv find these two lines:
tags = ['recipe'],
slots = ['rhand','lhand','no_stack','enchantable']
Change them to:
tags = ['recipe','no_stack','enchantable'],
slots = ['rhand','lhand']
This should fix issues with new great spears but likely not ones you already have.
Occasionally, in Conquest, the Master must have some particular class to qualify for a particular dialog option. The class is always one of the regular classes available by default or at one of the guilds. Note that some classes have one or several requirements to be able to buy them. And in this case the class is one of the classes available by default.