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Very much open to implementing ideas. And those are very good ideas.  I want to write a quick weapon design philosophy under the development and I hope you will get a chance to critique it.   Hopefully, tomorrow.

In short, the Sawblade at max is an 8 directional weapon. Same with arrows. While I have 7 other closest enemy weapons. It was mainly a balance decision for different playing styles. Could always add another weapon for you desired effect!

Ninja star could be upgraded to 4 stars, so there would be 4 stars in each corner. I definitely need to balance these weapons, so I’m very appreciative of the effort you put in.


I’m going to double check that dragon :)

Will continue to report stuff on the Discord, however, with regards to the Ninja Star, the description says "Ninja Star orbits player", that's why I specifically commented on that :-)