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(+1)

Glad you liked it.

Volume is too loud and I don't really know why. That's why the default volume is set to 50. It's not that big of a issue, so I never looked into it.

Animations will get replaced with a "calendar". Simple screen that looks like a page from a calendar with a note telling you if you succeeded and a still picture depicting you doing well or failing. It will make more sence and it will be easier to skip and make. As I said before, I want to have more activities that take days to finish and doing those short animations for them would take me too long. Doing still images would be easier and I could even do more variations of them so they don't repeat that often.

Start of the game is easy when you know what you are doing and plan ahead a bit, but new players will deffinitely strugle. Especialy when I just nerfed the easiest ways of getting mood like chatting and getting used to killing after about 30 kills. The difficulty becomes more obvious if you do a lot of things that lower your mood, like killing or going into caves. In old version, you could get about 12 mood just from chatting and then resting. Now you will get only 2 for doing the same at the start of the game.

The tutorial:

  • The dummy has 30HP, because that's the exact amount of XP to level up from 0 to 1. Every next level is multiplication of 30. I will check the dummy and maybe lower its stats to make fighting it faster.
  • The tutorial will need an overhaul. I added quite a few system since then that are not explained in there and it is quite long while not explaining that much. Hints are a good way to go I think, since they are short, completely optional and show up near the things they are explaining.
  • I get the chicken complaint quite often and I saw plenty of people try and fight it. I still like what it does though. Especialy now that you can see your hit chance. You start a game, attack the screeming monster in front of you, see the 0% hit chance and say "oh shit". Yes, it will filter some people but others will realise what kind of game this is at that exact moment and stay or just leave.  I think it saves everyones time. People that would drop the game anyway will quit at that moment and people that will enjoy it will start liking it at that moment.

Again, thanks for playing it again.