Got it, thanks. I think that will something that will have to be looked at and tested as time goes on. If it keeps happening down the road, maybe I could see a video. I keep refining the player controller, that's something I keep looking at.
Sure, that would be great. I used Audacity to generally blunt those sounds already, cut the treble and a few other things. They were from a free pack and were pretty sharply loud to begin with even :D Suggestions would be great whenever you like. Even so, those sounds are probably just placeholders for now.
I have a Fantasy RPG SFX software as well as some bought general packs so I could definitely help you out with some monthly SFX to get you started. I also have a shiton of fantasy / dark fantasy music as well. I offer all of that through a Patreon system, so it's all very affortable and you get a little bit of assets per month, so it's not overwhelming to you.
Here's the link in case you're interested:
https://www.patreon.com/FictiumSoundDesign
The problem with the SFX is that sometimes the sample itself is of a bad quality and no amount of editing will fix it, for instance, I don't really like the fire spell SFX that this software that I have generates so that's something I have to create it manually layer after layer.
Also, here's my youtube handle @fictiumsosunddesign, in case you want to check out all the content I created so far of video game music.