Decided to create art for a sci-fi platformer. I really like how I did the computer, and I tried to make a glass cylinder for plants, but do you think it'll be weird that they're not the exact same perspective?
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what we typically view as "perspective" is a result of how we perceive objects that are positioned in certain relation to each other. if you think about it, most tilesets usually have all objects facing the same way (towards the "camera"), however, if you were to turn one of the objects slightly around one axis, the perceived perspective would be different. right?