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for me the version that was uploaded before the deadline had the texture tiling broken, and the fireballs moved WAY too fast which made it pretty much dumb luck if you could survive, for the update i fixed the texture tiling, made the fireballs slower and physically larger, als i removed the global light cause local lights only looked much cooler.  a victim of no playtesting online before the deadline... my fault for time management. but the newer one is much more fun to play.

Original Version

New Version

here is visually what the two look like.


It's so frustrating to upload with an issue you could so easily fix in a few minutes but yeah time management is a pain be it on game jams or real projects.