Indeed seeing the walkthrough would be interesting!
dzamani
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Glad you enjoyed it!
Balancing the game was as hard as trying to find a good twist for the core gameplay. It still feels like it's missing something and it clearly lacks good overall control (so a bit too random) but it was (close) enough for this jam.
Tried and left a small review on your game too btw, like I said it was cool!
Nice game!
While spooky games are really not what I like to play (weak to scare jumps among other things) I could enjoy a few levels of this one.
The whistling sound is satisfying and tricking the zombies instead of killing them is a twist I like, it emphasizes the puzzle/strategic side of the game.
That said I'm not really good at those games so I could not get past the part where there are 2 red buttons (you have to go all the way to the top right and then retrace your steps to the start).
Small feedback that I have, if you don't mind, is that it would be useful to have something telling us if we can whistle or not (since it seems to have a cooldown). If there was something already sorry to have missed it.
Otherwise, impressive work for a 48h jam!
Clever game!
Took me a while before getting that I could possess the drones haha
I felt a lot of autoaim on the enemies which made the game hard from the beginning. Also how the bullet move coupled with the camera controller made everything a lot more complex which could be toned down by slowing the speed a bit and make it move a bit more physically.
Glad you went through all the levels we made (we didn't implement the ending loop haha).
Level design was rushed on the last hours so all your points are valid and already taking in account for our next update.
About the enemies indications I suggest you look here https://twitter.com/dzamanikord/status/1160273294655987716?s=20 that's what you should see if there wasn't a bug with the WebGL build which isn't on standalone.
Anyway thanks for playing, I will check out your game in a few minutes!
Here is our game that you could be either with a gamepad or with just your keyboard!
"The Only NeOne" is a Grid based puzzle game where you clear levels by reaching the exit by only pressing and holding your input keys ONCE. Study the enemy's patterns, keep track of your paths you take and figure out how to reach the exit!
You will find the game here: https://dzamani.itch.io/the-only-neone
We would love to hear your feedbacks!
Thanks!
Just finished playing and rating your game!
Here is ours:
"The Only NeOne" is a Grid based puzzle game where you clear levels by reaching the exit by only pressing and holding your input keys ONCE. Study the enemy's patterns, keep track of your paths you take and figure out how to reach the exit!
You will find the game here: https://dzamani.itch.io/the-only-neone
Sure thing, I'm playing it now, check out ours in the meantime:
"The Only NeOne" is a Grid based puzzle game where you clear levels by reaching the exit by only pressing and holding your input keys ONCE. Study the enemy's patterns, keep track of your paths you take and figure out how to reach the exit!
You will find the game here: https://dzamani.itch.io/the-only-neone
Hey everyone!
Here are some updates incoming for our game:
Also a small video (that I can't put in the post since video uploading doesn't work ?) https://twitter.com/dzamanikord/status/1160273294655987716?s=20
Yeah gory game, playing it right now!
In the mean time here is our game, "The Only NeOne" a Grid based puzzle game where you clear levels by reaching the exit by only pressing and holding your input keys ONCE. Study the enemy's patterns, keep track of your paths you take and figure out how to reach the exit!
You will find the game here: https://dzamani.itch.io/the-only-neone
We would love to hear your feedbacks!
Thanks!
Finally had time to test your game, I like the twist on the concept!
Like you showed us you are already improving it as we speak so not sure you did not already fixed it but you should look at implementing the checkmate rule (if the King is in the range of an enemy you need to move it). I would also say that the concept was a bit far away from the theme IMO but cool nonetheless.
Hey just played and rated your game!
Try ours if you want : https://itch.io/jam/gmtk-2019/rate/462077