I think this has potential but it needs to be reworked/polished. The concept and the setting are pretty interesting and they kept me wanting to reach the end, but the battles were a bit frustrating and felt clunky at times (although not as clunky as my game's combat system). Also, some of the puzzles need to be more intuitive (I know how hard it is to make intuitive puzzles though)
If you remake this addressing those issues and replace the RTP graphics with something else, it could become something amazing. But it was by no means a bad game