Great work! This was a cool lil horror thing, however I had no clue where I was going or what I was doing. Sound design was good (wouldn't really have worked otherwise), did you do some custom audio solution or is it fmod / wwise running the audio?
Some feedback:
Fullscreen, I'd really liked to immerse fully in the game. Locking the mouse to the window would also be nice. I also never managed to hear the crackles even after walking around several minutes with audio turned up loud in headphones. Basically, it was difficult to the point where it was practically impossible to (for me) even know where I was supposed to start going. Generally players think a game is way harder compared to the developer, because as the developer you know very well how the systems work and what to do. Might be something to think about. I love this idea though, I enjoyed trying it!