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Looking good.

[bugs]

Ruvaen's tail will start twitching.

Loading save may restart tutorial.

Trying to remove another piece of clothing before animation is finished, will stop her from doing the other animations and/or not remove the clothes.

Removing the circlet does the same as above.

Fights in the workshop; moving the camera behind the gear box covers the interface.

You can buy a farm on a room that already is a farm.

In character select window: When mousing over character the pop-up window may go too high or low on the screen.

In the character solo room:  some thing causes the right interface to almost cover the two buttons.

After selecting an attack, I can not select the character.  My work around: save the game to get the 'You saved' window.  Then I can select the character.

In the character solo room: opening a window in front of character, the mousing over will make contact the character behind the window.

[dislikes]

Instant escapes.  There is a 'no hope' button.  Let me have the chance to use it over them leaving the dungeon by teleportation.  If teleportation is what they are doing, then let them use it when they decide to quit walking around.

Small fonts.

Drop down menu for research.

[likes]

The interface improvements.  I remember the character selecting was a pain.  Now it is simple.

Changing weapons.

Combat.

Voices.

[overall]

This is a good update.

Thank you for all the details, I think I got the solution to a certain troublesome bug from this.

Also, the "Rope" item allows them to instantly escape the dungeon when consumed in battle. Maybe this is what happened?

Hope it was what you were looking for.

The rope I can handle better.  About to die?  Get pulled out.  Get the dungeon treasure?  Get pulled out.  Just want to leave?  No reason to waste rope.

I have been looking at the save file.  If sorting get added to game, may be add a 'when joined' variable.  You are storing static data about items .  In every character's 'bag' there is a poison bomb with all the variables with all of the description variables.


Thank you (^_^)b