Thank you for all the details, I think I got the solution to a certain troublesome bug from this.
Also, the "Rope" item allows them to instantly escape the dungeon when consumed in battle. Maybe this is what happened?
Viewing post in Dungeon: Keep Her - Public Release - Alpha 0.12 comments
Hope it was what you were looking for.
The rope I can handle better. About to die? Get pulled out. Get the dungeon treasure? Get pulled out. Just want to leave? No reason to waste rope.
I have been looking at the save file. If sorting get added to game, may be add a 'when joined' variable. You are storing static data about items . In every character's 'bag' there is a poison bomb with all the variables with all of the description variables.
Thank you (^_^)b