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I think this was a pretty good game. The concept was very cool and the execution was definitely there, especially for a game jam build.

I did not like that clicking a crop would harvest it, but then a second click would destroy the fertile ground. I feel like there should have been a second tool like a hammer or shovel or something to return the dirt to normal (I'm assuming the change was for traps and the like)

Also, I wish there was some sort of indication that the soul essence was ready to harvest, as I didn't expect it to only have a "planted" stage and a "grown" stage. Probably too much time playing Stardew Valley and the likes where there are multiple stages before harvest is ready.

But yeah the "Survivorlike" + Farming is a very cool concept and I think this is a great jam entry!

(+1)

Hey, thanks for the feedback! The way the destruction was set up was in favor of clicking and holding. I created a sort of "breaklayer" system that had crops on a separate level from the rest of the tiles (traps, soil, walls, etc). So if you were to hold down on a crop, just moving your mouse over other crops would destroy those, but nothing else. If you were spam clicking, that definitely wouldn't have had an intended effect. And with the planting stages, I definitely think we could've used some explanations for a lot of things in the game. Sorry for the confusion, I'll definitely be taking all of your feedback into account with any updates!

I had tried to do the "click once and drag" harvest, but it wasn't working for me. Maybe because I was playing the HTML5 version? I've noticed some weirdness with some of the games published in that format. 

And yeah, no problem! I've really enjoyed trying to give some constructive feedback to the other developers in this Jam.

Hmmm. I've had no issues with it on the HTML version. The destroy button is left click, are you right clicking instead? Are you trying to go outside the players range? You can see some harvesting throughout our gameplay trailer/demonstration, this was all recorded in the HTML version.

Any yes! Any feedback is good feedback, love to see it.