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(+1)

Hey, thanks for the feedback! The way the destruction was set up was in favor of clicking and holding. I created a sort of "breaklayer" system that had crops on a separate level from the rest of the tiles (traps, soil, walls, etc). So if you were to hold down on a crop, just moving your mouse over other crops would destroy those, but nothing else. If you were spam clicking, that definitely wouldn't have had an intended effect. And with the planting stages, I definitely think we could've used some explanations for a lot of things in the game. Sorry for the confusion, I'll definitely be taking all of your feedback into account with any updates!

I had tried to do the "click once and drag" harvest, but it wasn't working for me. Maybe because I was playing the HTML5 version? I've noticed some weirdness with some of the games published in that format. 

And yeah, no problem! I've really enjoyed trying to give some constructive feedback to the other developers in this Jam.

Hmmm. I've had no issues with it on the HTML version. The destroy button is left click, are you right clicking instead? Are you trying to go outside the players range? You can see some harvesting throughout our gameplay trailer/demonstration, this was all recorded in the HTML version.

Any yes! Any feedback is good feedback, love to see it.