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(1 edit) (+1)

Getting stuck in the cauldron it’s part of the challenge, I know it’s hard but the thing is, if you play the game for a couple of rounds you will get the gist of the mechanics then it becomes easier and keeping it that way adds to the challenge, because your objective can be unstable and you can fling it around. I did fix one thing to it, I made it so it’s no longer grabbable.

Oh nice, didn't get it. Maybe you could make it exolicit in the HowTo section, because I thought (with other commenters) it is a bug.

(+1)

There was a bug, because players were able to grab the cauldron, but I’ve fixed that. Now it’s just the fact that your hand will bounce inside the cauldron and you grab it by friction.