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Neat concept! I feel like there is an opportunity to make a Dark Souls/tower defense hybrid here! I did find that circle strafing was a very effective method to dispatching those pesky pirates. Additionally, some feedback for when the player hits/when the pirates hit you would go a long way. I often couldn't tell which was which (I know that's what the numbers are for, but I think maybe the animations felt similar). Fun idea, so great job!

Thanks for the feedback! I'm glad you enjoyed the concept. The idea of a Dark Souls/tower defense hybrid is interesting. I'll work on improving the clarity of hits and animations based on your suggestion. Thanks for playing and sharing your thoughts!