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Cursed Treasure Monster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does it meet the theme? | #26 | 2.245 | 2.750 |
Quality of gameplay/level design | #26 | 1.837 | 2.250 |
Overall | #26 | 1.905 | 2.333 |
How enjoyable is the submission? | #28 | 1.633 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good concept. Sadly the enemy got stuck. Also, our MC animation kinda confusing on what they doing
Thank you for your feedback !
It was a decent game concept, I liked it was I was facing down a horde of pirates smacking them about the place, I was dodging diving all around the cave. I was mashing the attack button until they died. Really neat idea to guard some plunder.
Thank you so much for your positive feedback! ^^
Neat concept! I feel like there is an opportunity to make a Dark Souls/tower defense hybrid here! I did find that circle strafing was a very effective method to dispatching those pesky pirates. Additionally, some feedback for when the player hits/when the pirates hit you would go a long way. I often couldn't tell which was which (I know that's what the numbers are for, but I think maybe the animations felt similar). Fun idea, so great job!
Thanks for the feedback! I'm glad you enjoyed the concept. The idea of a Dark Souls/tower defense hybrid is interesting. I'll work on improving the clarity of hits and animations based on your suggestion. Thanks for playing and sharing your thoughts!
i like this game thanks.
Now I can play.
I have no experience with Souls-like games, I believe it is in line with the genre and the combat mode seemed good to me, but I missed some sound feedback.
Thank you for your feedback! Yes I wanted to add sounds but I didn't add enough time 😅
I can't access the game, link is broken.
Ok, I just changed the link, does it works now ?