Hey Mistrust Team!
Absolutely fantastic entry into the Jam! I enjoyed every second of my experience and was definitely sucked into the world you all created.
A couple notes after playing:
- Like others have said below, the placement of hiding spots and interactions with enemies definitely feels a little clunky and pulls away from the overall experience. The actual inclusion of hiding and ladder climbing almost pulled away from the rest of the experience because you became so focused on timing the enemy cycles and being in the pixel perfect spot to not get caught on a ladder or under a short ladder.
- On a side-note, I discovered an unintended mechanic with the ladders where you hold your run direction and right as you pass the center off the ladder can double tap down while still running and instantly fall to the bottom of the ladder. Helped quite a bit actually for some of the timing stuff.
- The sound during the panel section at the beginning was SUPER loud. I ended up just turning down my headphones but it was super jarring hahaha
What I liked:
- The atmosphere, setting and style of this game is on another level. You created something that channels the likes of Junji Ito, Serial Experiments: Lain, and Signalis but truly holds its own. Fantastic job!
- The music and sound effects are phenomenal as well. The add so much to the visuals while not being distracting. The perfect balance.
Absolutely continue this project because you guys have really hit on something interesting and unique that could do extremely well if you continue expanding it and list it on steam or something :D 100% dropping y'all a follow.