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that means a lot coming from you! i built the space before i wrote the dialogue because i feel like spaces are part of what create a story. so instead of writing everything out and deciding where it should be set, i modeled the setting and then used that as a place to write from, if that makes sense. i've been drawing and painting for a very long time and learned from that that i'm not a planner, i'm very much a discoverer. that's problematic in making something as complicated as a game but i've managed to figure out how to make it work everywhere else in my life so i'm sure i can here too lol. anyway thank you so much for playing!