Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The out-of-game lore and notes got me very interested, but the actual game looked like a very long grind to type “1” then move the mouse, click, drag, drop, and again … I got bored at some point, then hit a bug (my humanoid started to be draggable, so I spawned a bunch of dumbbell, but the UI got stuck on one, I couldn’t interact much with it afterwards). Interesting, but a bit lacking gameplay-wise in my opinion.

(+1)

Thanks for your review and suggestion! I will surely improve the speed of the game and add more events in game and fix that bug. The current vers is an unfinished project and will receive a long term development after the jam! 

And can you give me more details about "UI got stuck on one"? Because I was trying to simulate the bug that you had again but you still can interact with the draggable objects.

I was getting bored, so I added a bunch of pigs (like 20). Then I proceeded for each one to click on it, type “1”, then move it. At some point, the menus started nos responding correctly, like my mouse was off. I could click, and some things answered, but I could not type anymore. Maybe this is due do escaping the fullscreen then coming back to the game, dunno. Sorry I don’t have much info.

No worry, fixing bug is programmer work (sometimes their brain.exe just stop working). I guess the problem you are experiencing is that the typing area is actually a separate box from the text, so when you resize it, its position is somehow relocated.

Thanks for your true thoughts and details! Experience is what I need the most at the beginning.