A sort of skeleton, litteraly 10 seconds after starting to play. I don’t understand what I’m supposed to do, I can only jump and crouch.
JulienLenormandKaizen
Creator of
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As we were developing the game, we understood why mirrors are usually avoided in games : they are both difficult to implement and difficult to use in game design. So there a few bugs, true. As for the guidance, it was rushed at the end, so the labyrinth is harder than it should be. We choose that your energy level would also be your life, but it is not very clear, agreed. But thanks for playing, and that you enjoyed the voices :D
I felt the web version was lagging, the animation were most of the time very slow but sometimes got faster. Also, on the third screen I died two times because rocks ends up falling, not knowing where to go next. And it said “to be continued” instead of inviting to retry. But the art is very cool, and the music is nice, so I guess I won’t see the rest of the game :(
I was getting bored, so I added a bunch of pigs (like 20). Then I proceeded for each one to click on it, type “1”, then move it. At some point, the menus started nos responding correctly, like my mouse was off. I could click, and some things answered, but I could not type anymore. Maybe this is due do escaping the fullscreen then coming back to the game, dunno. Sorry I don’t have much info.
The out-of-game lore and notes got me very interested, but the actual game looked like a very long grind to type “1” then move the mouse, click, drag, drop, and again … I got bored at some point, then hit a bug (my humanoid started to be draggable, so I spawned a bunch of dumbbell, but the UI got stuck on one, I couldn’t interact much with it afterwards). Interesting, but a bit lacking gameplay-wise in my opinion.