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Yeah the horror game jam would have been the perfect time to link up with another team member who just focused on audio. I feel like those people always get the short end of the stick in most game jams but in this one I could really have used their help! I spent at least two days trying to get audio to cue up correctly and I still fudged a bunch of stuff. Audio is hard!

If you are ever in another jam and looking for an audio person feel free to hit me up on Discord: bumpobampo. Always down to jam and I love working on audio(and other stuff of course).  Your games have been great in the couple of jams we have both been in btw.