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I like the basic idea of this game, which is great! I'm not sure if it's intensional but i tended to trigger the E key while moving around. This feels like exploiting the game and also kind of annoying, so I punished kind of myself. But otherwise the progression feels kind of slow. I think the game could benefit from some kind of "hint" system or mechanic to find the right path without brute-force :D

However, i had fun playing it! So, well done :)

Thanks for the feedback! I assume you are mainly talking about levels 3 and 4, which were designed so that the intended path would always involve going to the end of the currently visible path, then switching, then repeating the process. Of course, part of the design of those levels was that if you knew the level, you could skip all that and take shortcuts, but as a normal player, you wouldn't know. As the main goal in this game is just to be fast, I think that fits the idea of the game.