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(+1)

Hey! I tried to reproduce what I meant on my last comment.


The gif is the same loop twice, where the second loop is slowed down at the end. The last tree is cleared (it doesn't disappear) but I still get eaten.

You are right, I think it's more that the monster is still gaining distance on the player by the time they reach the next obstacle (it was just not that noticeable, I thought I was out of danger).
I don't really play this type of games much, so I don't know if that is intended, but it did feel a little unfair that I still got eaten even after clearing the last obstacle.
My suggestion would be to get the monster to reach its final distance from the player before they get to the next obstacle.
Also, maybe add a stumble animation to the bear when hitting something to make it more believable that it is the bear slowing down and not the enemy just moving to the right.

Anyway, nice job! It's one of my favorites from this jam.