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You really exploited the one dimension concept to the end.
Be it backtracking from the positives to the negative, or shrinking the scale of the axis, there are so many nice ideas thrown at the player! I think you did a splendid job exploiting the concept's potential.

It's a shame you don't have more ratings.

Oh dang, thanks! I'm really glad you liked it, I didn't have quite as much time to work on the levels and think through the design so I wasn't too sure how well that turned out. And yeah, I kinda wish I had more time to get the game out there and play other people's games too (honestly I was woefully unprepared to join a game jam)