Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+4)

correction suggestion: "Traits are things that may difficult things for you."
"Traits are things that add difficulty or complication."

(+4)

"Obey it's creator command." should be "Obeys its creator's command."

"bloacks" should be "blocks"

"backstabb" should be "backstab"

"move in packs" should be "moves in packs"

"neighbhoors" and "neihgbours" should be either "neighbors" (US English) or "neighbours" (UK English)

"Tthe" should be "The"

"combustile" should be "combustible"

"Scracthed" should be "Scratched"

maybe replace "vicinities" with "environment", "environs", or "surroundings".

Oh! Thank you so much for the revisions!
I'll add them to release with the next 10 creatures.

Yeah I love the creativity of this module so much.  The art adds beautifully to the evocative descriptions you give.  Having stats translated into so many NSR games makes this highly versatile.  I am also learning a good metric for translating other monsters on my own now.

However this has a TON of spelling, punctuation, and grammar errors.  Sometimes I don't even know what you're trying to say.  Makes it hard to read in areas.

Yeah, I'm aware of text errors. :(
I do little revisions between adding creatures but there's lots of ground to cover and I rather spend time writing new creatures.
You gave me an idea: maybe add a conversion guide for what's out of the codex?

That idea could have legs. I've been looking for a few days for a good OSE - Into The Odd converter. 

I've thought about it, and while your suggestion here is a good idea, I'd recommend just SPaG checking your work and cleaning it up first.  The latter is probably quicker for you anyways.