I did for the Old Prison as a test a while ago and recently I tested it in Unity and it's imported too but only Old Prison has it. For the other packs you'd have to setup the collisions there. It's easy but tedious
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sweet, that sounds good! I’ll spend some time learning Tiled then :D
I’ll experiment a bit with the collision. I know that you can put composite collider on a tilemap in Unity and it’ll add it to all the tiles on that tilemap so that may be quicker. Then I can just build in Tiled and import to Unity. Just leaving this thought here for others too.