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(+4)

i believe i've found a relatively easy-to-perform fix that everyone should be able to do,

1. download the linux version from itch.io
2. extract **ONLY THE .pak FILE**, DO NOT EXTRACT THE .x86_64 file
3. go to https://godotengine.org/download/linux/ and download version 4.1.3 of the godot engine for linux (afaik this program was compiled for 4.1.2 but 4.1.3 still works and is the only version i've tested)
4. save the engine binary in the same folder as the .pak file you extracted earlier
5. rename the engine binary to the same name as the .pak file, only this time switch the extension from .pak to .x86_64
6. launch the engine binary, and the program should start! from my testing, audio seems to be fixed if you do this, although results may vary

This seems to do the trick! Thank you so much!

Wait, how do I save the engine binary

OMG THIS WORKS!!!

Works like a charm! tysm

(+2)

This fixed my issue, but it no longer reads my inputs to switch costumes. Any suggestions?

You just saved me a lot of headache mate, thank you!

Having this issue as well, does anyone have a fix for the steam version, or can tell me how to actually capture the native app to obs? Currently using obs-gamecapture, but I could not make that work without running the steam version.

nvm, I realised I could add it to steam, use steam's launch options, it works perfectly now!