I made it to the 3rd level but gave up as I was starting to really just aimlessly go around. But from my brief experience, I can say that the sound design is especially helpful in navigating since the level maps are so vast. I was appreciative of the accessibility options, as I don't often see that in many games unfortunately! Looking forward to updates regarding the addition of a full narrative.
I noticed one bug and it was regarding the Credits screen. I did not allow it to finish and exited to the Main Menu, and the sizing of the Main Menu revealed a section of the Credits screen still rolling underneath.
From my personal standpoint as an artist, I would like to see the art mediums be unified in a more cohesive way. I feel as though the sprite and collectible items stand out too much, or the world that these elements are within feels more placeholder-y. The disconnect is just too apparent for me.
Props to the whole team, well done.