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Dunno if it's a glitch or if I'm doing something wrong, but the 3.3.0 update seems to break the trick system entirely sometimes, completely at random, it just stops registering tricks of all kinds.

I'd do a whole ton of tricks and jumps and bounces, but the score just stays at 0. I thought maybe it was a punishment for doing too many tricks, but I'd pick up one of those trick cube things and I'd get 0 points for the entire duration, despite bouncing all over the map. This happens about a third of the time or so.

Also:

1. I'm not sure what triggers that disorientation mechanic, it just seems to happen at random. My guess is it's supposed to for badly timed tricks, but I'm not sure since it happens on perfectly fine tricks too, sometimes without even interrupting what I'm doing.

2. The platforming minigame with the balls, sometimes two spawn on one platform, and if you get hit by one, you get stunlocked by both until the timer runs out. Also I kinda wish it was more obvious that you can "goomba stomp" them.

3. The maze thing, I had one where it failed with 2 seconds left as if I ran out of time, but I can't get that glitch to repeat, maybe a fluke, IDK.

4. The dialog options list is so long it blocks the conversation stats when you're chatting with a potential friend and trying to raise the relationship stat, so it's hard to tell what headway you're making.

I have noted that it can take an extra move (like wall jumps/bounces) or two to get it started compared with earlier, so maybe you're not doing enough wall jumps/runs at the beginning (do note that although you get a speed boost from just wall running without jumping, it wont register as a trick unless you actively jump off the wall, even if you end up sliding off)?  That might be why it's not starting the combo, but I don't know if that would explain not being able to get any points at all during with the cubes.   Do keep in mind that not absolutely every move will continue a combo (the system mainly looks at the moves that make the multiplier go up, not simply ones like simple jumps that only add score), though that was also true of the previous build so that likely isn't what you're running into. 

I'll have to try to look into it, though I don't have a clue where to start since no one else has run into such an issue before ^^;;


1. Getting disoriented happens if you either do a mid-air stunt too soon after having just done one, if you touch the ground/a wall too soon after doing one, OR if you do another stunt in the same input direction (i.e. irrespective of where Ebony actually is facing) as the previous stunt you did.

2. Ahh, I must have been a bit too deft at getting away from them to notice that it's still possible to get stunlocked, I'll have to try to fix the stun window ^^;  it is the very first implementation, so I definitely will be ironing things out with them as time goes on ^^

3. I'll look into that, but it could also be a misread of the timer as well, as it would not have been there for very long before being yanked back after losing!

4. What specific stats are you referring to?  The ones above or the bar below?  What is the aspect ratio of your screen as well? (can I also get a screenshot/photo of what you see too if possible?)  I've had one other person trying to play the game on a Surface Pro 7 (3:2 screen!) and was very caught off guard by the fact that PCs/laptops with anything less that 16:9 are still made somehow, so if your screen has an unusual aspect ratio that might unfortunately be what's causing elements to be moved over each other >.<;  I'll try to rejig the menus to be a bit more flexible when I can, which I really should have tried to do earlier but just didn't think it'd be so much of a problem on PC

When the 0 score gets jammed, it gets jammed pretty hard, I'll do triple jumps, mid-air tricks, air dashes, belly and boob bounces, wall running, building up speed, it just stays at zero. My running theory is that if it gets stuck, I need to stop and just not do anything for a second or two to let it "reset", but that's really just a theory and it might just be placebo, heh.
The trick mechanics worked fine in the previous build, though.

Screen res and ratio is standard 1920x1080.

Also, is there a way to delete unwanted studies like the zeroes?

That's very curious, I've not had anything like that reported so far.  Can you recall anything about exactly what you were doing before the jamming happens?

What specific stats are being blocked by the dialog options?  As far as I know, there's only the relationship level up top that could possibly be blocked.  Could you share a screenshot or picture if possible?

Unfortunately there isn't any way to delete the zero scores, but if you get enough Love Tokens you can try to boost their scores all at once so they're not totally useless ^^;