Yeah, it was something about the graphics engine skipping a check because a frame wasn't being drawn (my 60 vs their 144) so the check wasn't being done on mine. I dunno, I don't play with graphics but very little (try BitBlt via Basic to mask three images together some 25-20 years ago).
I didn't even consider notepad! Man, that would've been so much easier!
Alright, now to try it again!
Edit:
Finished both versions now and have some more feedback. Mostly minor stuff now.
- Fuse box closes entirely in one version and stops halfway when the power goes out in the other one. I probably only noticed because I was playing them side by side. Probably not worth the risk to fix.
- Graphics compression artifacts? Many selection outlines are missing or inconsistent. Viewed from one angle they're fine, from another they're invisible.
- Could not track down the kitchen issue until I played the download for that section. No outline, no hot cursor, no visible sparks.
- Finally, I swear I could hear a dog. After one comment about pets, I thought I'd find one once the power was back on. But the "barking" stopped once the power was fixed.
- I wonder if it would be too tricky to display a "score" of how many of the tablets you found. They tell the story, it'd be kinda nice to know if I found all of it.
All told, quite a good job for a class project!