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It's impressive how many dynamics you generated in just three days, good job!

The mechanics should have been introduced more carefully and slowly, but considering that it is a game jam, you've done well!

you got that right. I planned on having more levels but ran out of time and had to rush the fifth level because I realized that I never introduced the teleporter flower before the final level, which is the hardest and relies heavily on it. 

thank you for your constructive criticism, it helps a lot