Just wanted to let you know: I got to thinking that you might not be able to get Milo's ending with your current save files. I uploaded a special build just for you called "Milo Ending Shortcut"! This special build has a button on the main menu that says 'Milo's Ending'. When you click that button you can immediately go talk to (SPOILER) Ms. Leith in the Casino to activate the final part of Milo's Ending. Sorry for the bug and thank you so much for letting me know! Hope this helps!
Oh, I see! Yeah, some clarification on the A/N would definitely have helped me understand there was still something I needed to do before my depression nap haha.
I hope you were able to figure out what caused the bug of him reappearing, and fix it without it giving you too much of a headache! Aside from this bug at the very tail end of this run, I had a ton of fun with the game! The characters/dialogue pulled me right in, and the money earning+time management factor is *chef's kiss!*
((IF ANYONE IS READING ALONG & HASN'T DONE MILO'S ENDING, I'M GOING TO START TALKING ABOUT SPOILERS HERE))
Also ahhhh, looks like I missed the convo with Ms. Leith...! I got the dialogue about not having enough information, and she wasn't there when I looked around the map... The last leith-related casino conversation I had was with her rival who was talking smack - I assume after hearing that, the next time I saw Ms. Leith she would have given me the necessary dialogue to hear for Nico to realize what to do with the bones. So close, and yet so far hahaha (Unless the leith dialogue chain is way longer than I'm aware!)
I really wouldn't have minded running through the game again, doing a backyard + casino yolo sprint to make sure I didn't miss any leith dialogue this time around, but the fact you went above & beyond to make a build for me to make sure I could get the ending? That's really touching, thank you so much!! The ending was amazing (the emotional reunion <3) and made me really want to go do Samson's ending so I can find out what the heck happened to him in Milo's! I'm really glad I was able to experience it for myself!
((I STOP TALKING ABOUT SPOILERS HERE))
I'll be running through the other endings now (can I just say I'm stunned by how quickly you pushed an update fixing everything I talked about?? please treat yourself to something nice, you've earned it!) so I'll let you know if I notice anything funky! If you don't hear from me again, just assume everything ran clean as a whistle!
Hey so......... Me again, unfortunately. This time, I seem to have managed to create an infinite day. No matter what I try to do, the day won't end. Every +1 day option, just... does not advance the day. If I try to do one of the options that should take multiple days to complete, it will remain stuck on the same day's dialogue - not advancing either the day, or the event's progress.
I'm not at all certain as to what caused this... All I can tell you, is I won the jackpot at the casino, and the day didn't end. I won the jackpot by saving/loading until I won it, so maybe that did something?
On the bright side, I'm sure my family appreciates the infinite amount of chollars I've earned them in this eternal night!
Interesting!
So you saved, did the Gamble option, didn't win, before the day passed you returned to the main menu, loaded your save pre gamble and tried gambling again and now the day won't progress?
What day are you on? Did you save during dialogue? Are you loading from one active game into another? (Returning to the main menu is how the game resets certain variables. If clicking +1 day buttons doesn't end with the day ending that means the underlying EndDay(); function got broken somewhere, which 90% of the time is tied in with a load issue.)
I can look into this issue this evening. I'm hoping it's just a loading from one active scene to another active scene issue bc that's an easy fix haha. If you don't want to wait for a new build, try exiting the game completely, reopening it and then loading into that file from the main menu.
I saved, did the Gamble option, didn't win, returned to the main menu upon seeing the result (i.e. either the dialogue that says nothing happened, or the dialogue saying I won 10,000 Chollars), and then reloaded the save from the main menu. Another thing I'll note is that the sfx from the previous dialogue (from before returning to the main menu) tends to play again after initiating a new dialogue after reloading.
i.e. if I lost at gambling, when I reload and hit the Gamble option again, it'll play the sad losing sfx. And if I were to exit to the main menu during one of Nico's dialogue options, the sfx for Nico's text appearing on screen will play even if Nico isn't actually talking in the new scene. It only plays for a second, though, not for the full duration of the sfx.
The eternal day is 10/27, and I didn't save during dialogue, but instead on the Casino screen - I've since tried saving in other locations to see if that changed anything, but it didn't seem to affect the loop at all.
I DID return to an earlier save a while back, as I got Ending 6 along the way to Samson's ending, so I reloaded to before I cleaned the final area (my room), so I could return to my main goal after finishing my side goal. I completely exited out of the game between getting Ending 6 and going back to an earlier save, so I don't... THINK that's related? But it could be? Other than that, I mostly stick to one active save slot - though I cycle through which save slot that is (i.e. my first save is in slot 1, then my next save is in slot 2, and I keep going until I'm back at slot 1 again, at which point I cycle through all the slots again)
I've exited the game completely, and it hasn't fixed the problem with the day not advancing :( I think the save is just borked now.
Well this is embarrassing. I did indeed accidentally bork the EndDay logic when I was attempting to only ask Players about depression napping once. :'D
I just uploaded a new build that SHOULD have everything fixed! I tested pretty much everything on my computer this time. (No more changing of one little logic thread w/o testing it)
Thank you so much for your really detailed step-by-step of what happened! While I was looking under the hood trying to figure out this bug (my bad, extremely embarrassing OOPS) I did figure out how to save which room was active as well as a possible fix for some Save/Load issues I've been having with my games.
Hey, don't worry about it! It isn't a real update if you don't accidentally unleash a new bug while cleaning things up, haha! I've tested the new build, and I have good news... Nico is finally free from the groundhog day loop they were stuck in! Thank you again for the timely bug fix! I'm glad it sounds like my detailed report was able to help you figure things out a bit faster! I'd be happy if I was somehow able to contribute to fixing not only this game, but some of your other games too! Hopefully this will be the last time you hear from me in this comments section fr fr, but I'll be sure to let you know if I somehow manage to wind up in another timeloop!