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Notes from gameplay:

- Good overall intro setup, but spacing out the text into smaller blocks might be easier to read (the 2 weeks later part in particular)

- Music is very creepy! 

- The grainy quality gives this an atmospheric, found-footage vibe

- Very dark, hard to see

- Fishing! Camera zoom is a bit disorienting here

- I like how there's a clue and breadcrumb to go search behind the house, good use of fishing discovery

- Bouncing flashlight is distracting. I like how quick Tracy moves (it's a little bit too fast), makes exploration easier, but it also means the flashlight jumps all over the place. Maybe she should have one of those head lamps

- Unsure where to go other than "behind the house" and "to the neighbors" - a minimap or objective arrows would be helpful here

- Oh found a random monster. Creepy art design! Walked right through it. It doesn't seem to have noticed me?

- Found a half-eaten body and got a creepy poem and to be continued. I think this was the end?

Interesting start to a game! I think you did some good work with the art, music and atmosphere, but the lighting and UI need to be improved to make it easier to navigate. Good start!

(+1)

Thank you for playing and sharing your thoughts! I really appreciate the suggestions.