Notes from gameplay:
- Good overall intro setup, but spacing out the text into smaller blocks might be easier to read (the 2 weeks later part in particular)
- Music is very creepy!
- The grainy quality gives this an atmospheric, found-footage vibe
- Very dark, hard to see
- Fishing! Camera zoom is a bit disorienting here
- I like how there's a clue and breadcrumb to go search behind the house, good use of fishing discovery
- Bouncing flashlight is distracting. I like how quick Tracy moves (it's a little bit too fast), makes exploration easier, but it also means the flashlight jumps all over the place. Maybe she should have one of those head lamps
- Unsure where to go other than "behind the house" and "to the neighbors" - a minimap or objective arrows would be helpful here
- Oh found a random monster. Creepy art design! Walked right through it. It doesn't seem to have noticed me?
- Found a half-eaten body and got a creepy poem and to be continued. I think this was the end?
Interesting start to a game! I think you did some good work with the art, music and atmosphere, but the lighting and UI need to be improved to make it easier to navigate. Good start!
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