I really enjoyed this, very well done and fun to play through!
SomethingShiny
Creator of
Recent community posts
I kind of enjoyed this even though it was frustrating and I couldn't finish it due to being killed every time I even got close to a zombie (It did not seem like I was close enough for them to attack though.) Visuals were well done, thought you did a good job with lighting and the design of the level. I may play again after reading the hint below.
Just a few thoughts on your game: It was a bit confusing trying to figure out how to avoid the enemy. To be honest I played about ten different times and could not figure it out, even hiding or turning on lights seemed to do nothing. Flashlight seemed to do nothing to deter it either. I think a little upfront instruction or even a hint would make players enjoy this more. Also, after losing, sometimes I would have to restart and close the program in order to play again, it would freeze for some reason. I kind of liked not being able to see the enemy until it gets to you, and the minimalism of the game. Good luck!
I found this game to be interesting and wanted to see where the story went, but I found some gameplay elements to be frustrating. The hallway of the apartment was incredibly dark and difficult to navigate. I got stuck and after repeatedly trying to proceed I had to give up. I could not get the flashlight to work in the hallway, I'm not sure why. I could see part of a u.i. prompt in the hallway, but on my laptop it scaled incorrectly and was only partially visible. You have created an interesting little world and mood, I would suggest continuing to improve the end user's experience, good luck.
Thanks for the honest review! I totally realize this game has big issues. Unfortunately I was rushed and having some issues with it towards the end, and I had a jam deadline. (Also kind of embarassed that I didn't catch the dialogue issues...) But just watching your reaction was helpful in seeing how someone else perceives it.