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This is super nice! I love the juiciness of the gameplay and the really smart mechanics. Very well made! I can tell that a lot of care went into making this.

Personally, I would have appreciated if the difficulty was a bit lighter. I'm not a big player of platform games, so I understand I'm maybe not the target audience. The game feels like it's tweaked for someone with a bit more... skill :P For me, an "easy" mode with some checkpoints would have been welcome.

I don't know if this is helpful, but here's a screen capture of me playing for a bit. I thought it might be useful (or funny) for you to see which parts I struggled with. ;)

Oh, and I love being able to choose a palette at the main menu. Brings me back to playing gameboy games on a gameboy color.

(+1)

Thanks for the feedback! Loved your puzzle game! 

Yeah I agree, there should definitely at least be checkpoints, I'm currently putting together a patch with controller support, so (maybe) I could upload a seperate build or make a seperate page with checkpoints. I dunno if it would change the game too much or count as QoL (might need to ask) but I 100% agree that the game should've been a bit more forgiving, and a bit easier on the difficulty curve. I also had some ideas to improve the leniency of the dash that I didn't have time to implement (thanks for the screencap, the dash *is* still annoying to deal with even with the current buffer, I felt your pain)

 Was happy to see it worked for people who already play a lot of platformers but I can understand it's hard for those just getting into it.