can't rate it but I think this is 5 star
Gerblesh
Creator of
Recent community posts
Thanks to much for playing! Loved your grandma vaccum game, really unique and fun! I agree with your criticism. We had to make all of the levels in the same day, meaning we didn't have time to tweak the difficulty, precision, etc. The anvil slowing down time can help in some situations, but I agree it can get in the way when time changes too suddenly, this is most likely a matter of tweaking levels to accommodate and making the time shift less agressive.
Glad you liked it! Yeah, since it was 5 levels, it was hard to balance what was "easy" and what was "hard" or give a real sense of progression. We had a bunch more ideas for mechanics but in the end we didn't have much time to implement them, would like to revisit this game once the jam is over though
Thanks for the feedback! Loved your puzzle game!
Yeah I agree, there should definitely at least be checkpoints, I'm currently putting together a patch with controller support, so (maybe) I could upload a seperate build or make a seperate page with checkpoints. I dunno if it would change the game too much or count as QoL (might need to ask) but I 100% agree that the game should've been a bit more forgiving, and a bit easier on the difficulty curve. I also had some ideas to improve the leniency of the dash that I didn't have time to implement (thanks for the screencap, the dash *is* still annoying to deal with even with the current buffer, I felt your pain)
Was happy to see it worked for people who already play a lot of platformers but I can understand it's hard for those just getting into it.