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(1 edit)

hey, funny behavior when venturing out then returning to the guild: All dungeons will have the same reward and no modifiers

As much as I like the procedural generation, I find that the spawn/destination being at opposite corners makes it easy to find a route with minimal encounters, letting adventurers swing confidently way above their weight class


also who the fuck does the soundtrack this slaps

Will be fixed in the next version.

Soundtrack is by Horbror, https://horbror.itch.io/dreams-of-joy-departed

So that's what caused it. I had seen the "all dungeons same reward" before, but wasn't able to figure out how to reproduce it !